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Dead By Daylight (DBD) Update 5.5.0 Patch Notes Today (January 25)

The Expressionless By Daylight mid-chapter update is set to arrive afterward today (Jan 25) post-obit its release on the Steam PTB at the beginning of the month.

Behaviour Interactive has confirmed that today'due south update is prepare to get live at 11AM ET / 4PM GMT across all supported platforms, with the Lurking Stripes Event following a few hours later.

Although in that location are plenty of new features to get excited well-nigh with today's new update, the developers take informed players that due to an increase in file pinch, this patch volition require a download of almost the entire game. However, this means that Dead By Daylight will take up 20GB less on your hard bulldoze post-obit today'southward update.

So, whilst y'all await for your download to consummate, check out the full patch notes for the January 25 Dead By Daylight update below.

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Dead by Daylight | Ringu Annunciation Trailer

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Expressionless By Daylight Update 5.5.0 Patch Notes

Below you volition find the official patch notes for the January 25 Expressionless Past Daylight update, which brings the game to version 5.v.0 with the mid-affiliate patch.

Features

  • Stock-still some specific vulnerabilities that could be abused by cheaters
  • Hit feedback has been adjusted to reduce the frequency of visual feedback in the case of a rejected hit (especially for instances of Dead Hard)
  • New Feature: Interaction Behavior – Concord / Toggle
  • When set to Toggle, you no longer need to concord the interaction button for interaction (Fixing generators, healing, kick generators, etc.)
  • To terminate the interaction, you will need to printing the interaction push a second time (or utilise the "Run to Cancel" pick detailed below!)
  • Located in the Options menu under "Controls"
  • Available for both Survivor and Killer as separate settings
  • New Feature: Run to Cancel – On / Off
  • When enabled, survivor players can cancel an interaction by giving a run input (ie the run modifier and a management to move)
  • Located in the Options menu under "Controls"
  • Only available for Survivors

Beta Features

A new tab is bachelor in the Options menu: Beta!

  • New features will announced here so that nosotros can proceeds feedback from all players on all platforms
  • Turning a feature ON will grant a Bloodpoint bonus for the commencement 10 matches that yous play with it

Showtime Beta Feature: New Wiggle Interaction

  • Note: THIS BETA Feature WILL Just BE Bachelor FOR A LIMITED TIME
  • Survivor merely
  • Replaces the wiggle interaction with a new dual skill check manner input
  • Default binding for Keyboard: Infinite
  • Default binding for Controller: LB/RB or L1/R1
  • When playing on a controller, either push will work for either side of the skill cheque
  • Secondary input tin can be rebound in the Key Bindings bill of fare
  • Bloodpoint Bonus for first 10 matches: twenty,000

Content

  • "Lurking Stripes" Lunar New Year limited-time issue (starts Jan 25th 2PM ET)
  • "Tome Ten: SAW" of The Archives (starts Jan 26th 11AM ET)

Cosmetic Changes

  • New vox for Lisa Garland legendary cosmetic
  • New phonation for Cybil Bennett legendary cosmetic

The Cenobite

  • New Cenobite VO lines have been added.

The Blight

  • Add-on – Adrenaline Vial
  • Decreased the Rush Plow charge per unit penalization to -0.5 degrees per second (was -0.8 degrees per second)

The Cannibal

  • Add-on – Carburetor Tuning Guide
  • Decreased the Chainsaw Sweep motility speed penalisation to 2% (was four%)
  • Add-on – Depth Gauge Rake
  • Decreased the Chainsaw Sweep move speed penalty to 2% (was four%)
  • Add-on – Iridescent Flesh
  • Decreased the maximum tantrum duration to 5 seconds (was viii seconds)
  • Improver – Long Guide Bar
  • Increased the chainsaw revving threshold to +two seconds (was +one second)
  • Survivor masks have been removed from the game. Please refer to the developer update on our forums for more information.

The Clown

  • Add-on – Robin Plume
  • Increased bottle throw cooldown to 40% (was 30%)
  • Add-on – Flask of Bleach
  • Decreased Hindered penalty from Intoxication to 4% (was 5%)
  • Add-on – Redhead's Pinky Finger
  • At present reduces bottle count by 2

The Squealer

  • Add-on – Amanda'south Letter
  • Decreases bachelor Deport Traps to 2 (was 1)
  • Final Volition
  • Decreased time to accuse Ambush Attack to +33% (was +66%)

The Twins

  • Addition – Iridescent Pendant
  • Increased Exposed duration when burdensome Victor to 45 seconds (was 30 seconds)
  • Improver – Baby Teeth
  • Increased Blindness duration when burdensome attached Victor to 30 seconds (was 15 seconds)
  • Improver – Madeleine's Scarf
  • Reduced Victor movement speed buff to 0.3m/s (was 0.4m/s)
  • Add-on – Toy Sword
  • Decreased Pounce charge time modifier to 0.2 seconds (was 0.25 seconds)
  • Add-on – Stale Biscuit
  • Decreased pounce cooldown modifier to 0.four seconds (was 0.v seconds)

The Nemesis

  • Add together-on – Iridescent Umbrella Badge
  • Increased Exposed elapsing when using a vaccine to lx seconds (was 30 seconds)
  • Add-on – Shattered Southward.T.A.R.S. Badge
  • Increased zombie move speed bonus when a generator is repaired to 150% (was 100%)
  • Text now lists the correct duration of 60 seconds (description text said xxx seconds, but the effect already lasted for 60 seconds)
  • Addition – Marvin's Blood
  • Decreased the mutation charge per unit modifier on Tentacle Strike to 25% (was 33%)
  • Add-on – Mikhail'southward Center
  • Decreased the Zombie motion speed bonus to 35% (was l%)

The Huntress

  • Improver – Wooden Fox
  • Increased Undetectable duration later on reloading to thirty seconds (was 15 seconds)

The Oni

  • Add-on – Iridescent Family unit Crest
  • Increased scream radius on missed attacks to 24 meters (was 12 meters)

Survivor Perks

  • Eddy Over
  • Increased wiggle strafe intensity to 50/75/100% (was 25/50/75%)
  • Increased hook obscure radius to 16 meters (was 10/12/14 meters)
  • New effect: You proceeds 25% wiggling progress when the killer drops from groovy heights.
  • Baloney
  • Increased the token count to 4 (was iii)
  • Buckle Up
  • Increased aura reveal duration to 6/viii/10 seconds (was 4/5/half-dozen seconds)
  • Wake Up
  • Increased Exit Gate speed boost to 15/xx/25% (was v/x/fifteen%)
  • Power Struggle
  • Decreased the activation threshold to 25/20/15% wiggle progress (was 35/thirty/25%)
  • Circle of Healing
  • Decreased healing speed bonus to 65/70/75% (was xc/95/100%)

Killer Perks

  • Gearhead – Reworked
  • New Description: After a Survivor loses a health state, Gearhead activates. While Gearhead is active, the next time a Survivor completes a Great Skill Check while repairing, their Aureola is revealed to you for 6/8/10 seconds. Gearhead so deactivates.
  • Recollect Me
  • Trigger condition changed to the Obsession losing a health country (was triggered on bones attack only)
  • Insurrection de Grace
  • Increased lunge distance modifier to 70/75/lxxx% (was 40/50/60%)
  • Furtive Hunt
  • Effect Removed: "You lose all your tokens if the Obsession is sacrificed or killed."
  • Dead Man's Switch
  • Removed the Obsession mechanic, the perk now triggers when hooking whatever survivor.

Problems Fixes

  • Fixed an issue that caused a missing sfx for the Nemesis's Zombie and Survivors when a Zombie hit a survivor.
  • Fixed an upshot that caused the Trickster'due south vocalisation line to be missing when closing the hatch.
  • Fixed an result that caused some generators sfx to exist muffled when repaired by Survivors in the Midwich Simple School map.
  • Fixed an consequence that caused a loud noise SFX to be played when survivors disturb crows beyond the range of the Spies From The Shadows perk, when this perk is used by the Killer.
  • Fixed an issue that caused Xbox controller prompts to be displayed when using a DualShock controller (Steam only).
  • Fixed an outcome that immune the "Out isn't an option" archives challenge to be completed past disconnecting from a trial.
  • Fixed a rare issue that could sometimes brand it impossible to spend bloodpoints in the bloodweb.
  • Stock-still an result that caused the back push in the killer antechamber to be disabled upon matchmaking failure.
  • Fixed an effect that acquired first friction match bonus player XP to be granted after every lucifer.
  • Fixed a global issue that caused The Nurse non being able to glimmer by multiple locations.
  • Fixed an result that caused the Survivor to be able to climb on top of a rock using a sand mound in The Eyrie of crows map.
  • Fixed an issue that caused the Killer to be able to completely cake a hook in The Eyrie of crows map.
  • Fixed an issue that caused the players to become stuck when interacting with a totem at the tiptop of the Coldwind Farm hills.
  • Fixed an issue that caused a generator in Eyrie of crows to not be able to be repaired from 1 side.
  • Fixed an consequence that caused The Nightmare's Dream World appearing too dark in Raccoon Urban center map.
  • Fixed an issue that caused one hook in front of the Rancid Slaughterhouse can't be sabotaged.
  • Stock-still an issue that acquired the Ormond Map being darker.
  • Stock-still an issue that acquired the Spirit'south hair to disappear before the rest of her body when she phase in and out.
  • Fixed an issue that caused breakable wall's debris to float when getting destroyed by Nemesis in Eerie of crows.
  • Stock-still an issue that caused a desync for the Trapper when dropping a survivor while stepping into a bear trap.
  • Fixed an outcome that caused the Grim Embrace perk not to cake already blocked generators fifty-fifty if the cake duration would exist longer.
  • Stock-still an issue that caused the approval audio to continue playing after a survivor is interrupted while blessing a totem.
  • Stock-still an issue that caused the dissolving SFX of Victor when dying or being crushed to sound muffled.
  • Fixed an issue that caused the inaugural for the Built to Last perk to deactivate when a dissimilar survivor exits a locker.
  • Fixed an issue that caused the Premonition perk not to actuate when looking in the direction of the killer.
  • Fixed an result that caused the Hex: Claret Favor perk to activate when a survivor is sacrificed or killed.
  • Fixed an effect that acquired the Carnivorous'southward power to recharge superfluously after reaching the maximum number of charges.
  • Fixed an issue with the Loadout menu title appearing incorrectly as "Inventory".

The Nurse

  • Fixed an issue that rarely caused the Nurse not to exist able to trigger a glimmer.
  • Fixed an issue that may cause a glimmer started right when the accuse is fix or when fatigue starts to be cancelled.
  • Stock-still an issue that caused the Nurse'south vault to be slower than intended.
  • Fixed an issue that caused the Nurse to become into fatigue after the stun when stunned during a chain glimmer. Now she will only go through the stun.
  • Fixed an issue that may cause the Nurse to go stuck when blinking into a pallet dropped during the blink.
  • Fixed an effect that may cause the Nurse's animations to briefly be static afterwards interrupting a Survivor.
  • Fixed an consequence that acquired the Nurse to be unable to blink through some hills.
  • Fixed an issue that may cause the Nurse to sometimes fall out of earth after blinking.
  • Fixed an outcome that may cause the Nurse to become stuck when a Survivor disconnects while being interrupted.
  • Fixed an issue that made it possible for the Nurse to utilize the Return Blink ability during fatigue when equipped with the Jenner'southward Last Breath addition.
  • Fixed an issue that caused the glimmer charge audio to be heard even if no charge is added later on hitting a Survivor after a blink when using the Spasmodic Breath improver.
  • Fixed an upshot that may cause the Nurse to be able to do a slash assault while charging a chain blink.
  • Stock-still an upshot that acquired the Nurse to be able to climb on chests and small assets after blinking.
  • Fixed an consequence that acquired an overlapping betwixt the winding SFX and the Fatigue Land SFX when the Nurse is Stunned past a Pallet after a Blink.
  • Fixed an result that may cause the Nurse'due south hand non to appear for spectators cycling through spectated players during a blink.
  • Fixed an issue that caused a stutter during the Nurse's post blink animation when turning the camera.

To find out more details surrounding the January 25 Dead By Daylight update, make sure to visit the game's official forum.

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Source: https://www.dualshockers.com/dead-by-daylight-dbd-update-5-5-0-patch-notes-today-january-25/

Posted by: sampsontherond.blogspot.com

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